ToyDash
Overview
This game was made with Unity Game Engine where I was the lead developer and had another devloper help me create some smaller scripts along with a 3D artist who created all of the models and UI for the game. This game was created for a class at the University of Florida which was essential to finishing my minor in Digital Arts & Design. And yes there is beautiful audio in the game but for some reason we were having difficulties capturing the audio in our recording setup ( I will go back and link the correct video soon :P )
Looking Back
I would say that given the time frame we had to make this game (1 month) I would say that we did pretty good in terms of coming together to create a cohesive story and theme for the game. While not every script was perfect, it was enough for the player to have fun! I would say that the one thing I would definitely change is the walk speed or maybe even add a sprint function to the character for the longer walks in the game. Overall I was glad to be able to work with a team and practice my Github skills with game development.