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Hi, I am Edwin

Edwin Salcedo

Software Engineer

I am a passionate software engineer that has recently graduated from the University of Florida. I have developed a few websites and games throughout my undergraduate education and I am looking to further expand my skills and expertise. I am currently creating iOS apps with SwiftUI and learning GO.

Fundamentals of Deep Learning
Leadership
Team Work
Hard Working
Communication

Skills

Experiences

1

University of Florida

The goals of this research lab is to advance scientific understanding of where and how nature provides benefits to human societies, and to produce actionable knowledge and develop solutions to enhance sustainable land use planning and management across the continuum of urban and rural systems.

Intern

May 2024 - Sep 2024

Responsibilities:
  • Create python scripts to scrape information from OpenStreetMap
  • Use Google Earth Engine + Google Colab to visualize the data gathered from the scripts.
  • Export data into excel files and images along with ArcGIS support.

Education

B.S. in Computer Science & Engineering
GPA: 3.75 out of 4
Taken Courses:
  • Data Structures and Algorithm
  • Algorithm Abstraction & Design
  • Operating Systems
  • Intro to Artificial Intelligence
  • Game Systems Development 1+2
  • Computational Structures in Computer Graphics
  • Information & Database Systems
  • Intro to Machine Learning
  • Enterprise Software Engineering Practices
Extracurricular Activities:
  • ColorStack
  • Society of Hispanic Professional Engineers (SHPE)

Projects

LiftLog
LiftLog
Owner May 2025 - Present

An app made to track your gym progress and log your exercises, reps, sets and more! Coming soon…

Various OpenGL Projects
Various OpenGL Projects
Owner Jan 2025 - Apr 2025

Example projects made to enhance my understanding of basic computer graphics programming.

GeoAI
GeoAI
Intern Team Lead May 2024 - Sep 2024

This project showcases my work done as an intern at the GeoAI Lab. The data gathered from the script was used by the Research Professor for the 2024 conference.

Toy Dash
Toy Dash
Programmer Lead Mar 2025 - May 2025

3D game created with Unity. As lead developer I was in charge of programming the game mechanics and how the game should feel.

Featured Posts

Recent Posts

Accomplishments

100 Days of SwiftUI
Hacking With Swift April 2025 - May 2025

This course helps to understand the key concepts and built in frameworks for SwiftUI. With these guides I was able to learn how to implement accessibilty features, data persistence, and basic app navigation and UI.

Fundamentals of Deep Learning
Nvidia Feb 2024 - Mar 2024

This course provides a broad introduction to machine learning, datamining, and statistical pattern recognition. Topics include: (i) PyTorch (ii) Convolutional Neural Networks (iii) Data Augmentation (iv )Transfer Learning (v) Natural Language Processing

Lets Go & Lets Go Further (Golang)
Alex Edwards May 2025 - Present

Beginner book to understand the intricacies of Go and be able to write and mantain code that is scalable. Lets Go Further expands on these topics while introducing robust API structure and database usage.